Perhaps another user will see this and post a solution. Can not locate this button on controller The issue is that the PS4 uses a format not recognized by Windows Please double-check if 'Controller Support' tag is present on the games store page x + classic1 Click on ‘Pair’ in the software and wait till the pairing is completed Click on ‘Pair’ in the software and wait till the pairing is completed. Not really being an NES fan (its wasn't a big success in the UK so doesn't have the following it has in the USA for instance) I haven't done much experimenting with different emu's for the System so unfortunately cannot help further in this instance. When updating the firmware on an FC30 be sure to hold Start+L+R before you plug the gamepad into the computer. There are plenty on good NES emulators that can be used (RetroArch has at least 3 cores that are available for instance, also Mednafen and AdvanceMESS). First off we used Windows 8.1 to run the firmware update utility available on 8Bitdo’s website, we ran into a small issue of the update utility not recognizing the FC30, but it was our fault for not following the directions exactly. My inputs are not recognized when the controller is connected via Bluetooth Yep, Ive used a PS2 controller, and 2 different Joysticks without problems Enable Samba Software for Windows Both are great choices, perhaps the best if youre aiming for the most modern option Both are great choices, perhaps the best if youre aiming for the most modern option. 'One last thing, there is NEVER a ‘Perfect’ solution with emulation! Each have their own distinct advantages/disadvantages, it’s all about what you are willing to compromise on and your criteria, be it performance, accuracy, ROM/Image compatibility or ease of use' Replacing 27 with '10' (which would make sense) seems to cause fceux to replace it with '0' when run? I tried a few things (looking at other emulator config files) but couldn't get it to work with the joypad either! This is where the note in the Thread comes in. That will change the Key to the SDL Keyboard Map '10' which doesn't look as if its assigned a keycode (the numbers in the /usr/include/SDL/SDL_keysym.h file are the SDL Keycodes). 'I tried adding the following override: = 10'
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